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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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This is the complete list of members for CharTexture, including all inherited members.
| addComponent(CharTextureComponent c) | CharTexture | inline |
| addLayer(GameFile *file, int region, int layer, int blendMode=1) | CharTexture | |
| burnComponent(SoftwareImage &destImage, CharTextureComponent &) const | CharTexture | private |
| CharTexture(unsigned int _layoutSizeId=0) | CharTexture | inlineexplicit |
| compose(GLuint texID) | CharTexture | |
| gameFileToQImage(GameFile *file) | CharTexture | privatestatic |
| initRegions() | CharTexture | static |
| LAYOUTS | CharTexture | privatestatic |
| layoutSizeId | CharTexture | private |
| m_components | CharTexture | private |
| reset(unsigned int _layoutSizeId) | CharTexture |