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HardDriveFile Member List
This is the complete list of members for
HardDriveFile
, including all inherited members.
addChild
(Component *)
Component
virtual
allocate
(unsigned long long size)
GameFile
buffer
GameFile
protected
CASCFile
(std::string path, int id=-1)
CASCFile
chunks
GameFile
protected
close
()
GameFile
Component
()
Component
copy
(const Component &component, bool)
Component
curChunk
GameFile
private
doPostCloseOperation
()
HardDriveFile
protected
virtual
doPostOpenOperation
()
CASCFile
protected
virtual
doPrint
()
Component
virtual
dumpStructure
()
CASCFile
virtual
eof
GameFile
protected
file
HardDriveFile
private
fileDataId
()
GameFile
inline
filepath
GameFile
protected
findChildComponent
(Component *, bool)
Component
inline
virtual
firstParentOfType
()
Component
fullname
() const
GameFile
inline
GameFile
(std::string path, int id=-1)
GameFile
inline
GameFile
(const GameFile &)=delete
GameFile
private
getBuffer
() const
GameFile
getChild
(unsigned int)
Component
inline
virtual
getChild
(unsigned int) const
Component
inline
virtual
getFileSize
(unsigned long long &s)
HardDriveFile
protected
virtual
getPointer
()
GameFile
getPos
()
GameFile
getSize
()
GameFile
HardDriveFile
(std::string path, std::string realpath, int id=-1)
HardDriveFile
isAlreadyOpened
()
HardDriveFile
protected
virtual
isChunked
()
GameFile
inline
isEof
()
GameFile
m_fileDataId
GameFile
protected
m_handle
CASCFile
private
m_name
Component
private
m_p_parent
Component
private
m_refCounter
Component
private
m_useMemoryBuffer
GameFile
protected
name
() const
Component
nbChildren
() const
Component
inline
virtual
onNameChanged
()
Component
virtual
onParentSet
(Component *)
Component
virtual
open
(bool useMemoryBuffer=true)
GameFile
opened
HardDriveFile
private
openFile
()
HardDriveFile
protected
virtual
operator=
(const GameFile &)=delete
GameFile
private
originalBuffer
GameFile
private
parent
() const
Component
inline
parent
()
Component
inline
pointer
GameFile
protected
print
(int l_depth=0)
Component
read
(void *dest, size_t bytes)
CASCFile
virtual
readFile
()
HardDriveFile
protected
virtual
realpath
HardDriveFile
private
ref
()
Component
removeAllChildren
()
Component
inline
virtual
removeChild
(Component *)
Component
virtual
seek
(size_t offset)
CASCFile
virtual
seekRelative
(size_t offset)
GameFile
setChunk
(std::string chunkName, bool resetToStart=true)
GameFile
setFullName
(const std::string &name)
GameFile
inline
setName
(const std::string &name)
Component
setParentComponent
(Component *)
Component
size
GameFile
protected
unref
()
Component
~CASCFile
()
CASCFile
~Component
()
Component
virtual
~GameFile
()=default
GameFile
virtual
~HardDriveFile
()
HardDriveFile
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