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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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This is the complete list of members for OBJExporter, including all inherited members.
| canExportAnimation() const | ExporterPlugin | inline |
| ExporterPlugin()=default | ExporterPlugin | |
| exportGLTexture(GLuint id, std::wstring filename) const | ExporterPlugin | protected |
| exportModel(Model *, std::wstring file) | OBJExporter | virtual |
| exportModelMaterials(WoWModel *model, std::ofstream &file, std::string mtlFile) const | OBJExporter | private |
| exportModelVertices(WoWModel *model, std::ofstream &file, int &counter, glm::mat4 m=glm::mat4(1.0), glm::vec3 pos=glm::vec3(0.0f)) const | OBJExporter | private |
| fileSaveFilter() const | OBJExporter | virtual |
| fileSaveTitle() const | OBJExporter | virtual |
| m_animsToExport | ExporterPlugin | protected |
| m_canExportAnimation | ExporterPlugin | protected |
| menuLabel() const | OBJExporter | virtual |
| OBJExporter() | OBJExporter | |
| setAnimationsToExport(std::vector< int > values) | ExporterPlugin | inline |
| ~ExporterPlugin()=default | ExporterPlugin | virtual |
| ~OBJExporter()=default | OBJExporter |