WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Renderer Member List

This is the complete list of members for Renderer, including all inherited members.

applyLighting()Renderer
applyLighting(const LightSettings &light)Renderer
applyProjection(int w, int h, float fov, float nearPlane=0.1f, float farPlane=6400.0f)Renderer
applyView(const glm::mat4 &viewMatrix)Renderer
beginPass(ViewportFBO &fbo, int w, int h, const glm::vec3 &clearColor)Renderer
checkerTexture() const noexceptRendererinline
drawBackground(int w, int h)Renderer
drawCheckerboard(int w, int h)Renderer
drawGradient(int w, int h, const glm::vec3 &top, const glm::vec3 &bottom)Renderer
drawGrid(float size=40.0f, float step=1.0f)Renderer
endPass(ViewportFBO &fbo)Renderer
init()Renderer
LightType enum nameRenderer
m_checkerTexRendererprivate
m_stateRendererprivate
operator=(const Renderer &)=deleteRenderer
Renderer()=defaultRenderer
Renderer(const Renderer &)=deleteRenderer
renderScene(ViewportFBO &fbo, int w, int h, const OrbitCamera &camera, float fov, const glm::vec3 &clearColor, bool drawGrid, const std::function< void()> &drawObjects)Renderer
shutdown()Renderer
state() noexceptRendererinline
state() const noexceptRendererinline
~Renderer()Renderer