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wow::WoWFolder Member List

This is the complete list of members for wow::WoWFolder, including all inherited members.

addChild(GameFile *child)Container< GameFile >virtual
Component::addChild(Component *)Componentvirtual
addCustomFiles(const std::string &path, bool bypassOriginalFiles) overridewow::WoWFoldervirtual
begin()Container< GameFile >inline
Component()Component
configsFound() overridewow::WoWFoldervirtual
Container()Container< GameFile >
copy(const Component &component, bool)Component
doPrint()Componentvirtual
end()Container< GameFile >inline
fileID(const std::string &fileName)wow::WoWFolder
fileName(int id)wow::WoWFolder
findChildComponent(Component *child, bool recursive=false)Container< GameFile >virtual
firstParentOfType()Component
GameFolder(std::string path)core::GameFolderexplicit
getChild(unsigned int index)Container< GameFile >virtual
getChild(unsigned int index) constContainer< GameFile >virtual
getFile(int id) overridewow::WoWFoldervirtual
core::GameFolder::getFile(const std::string &filename)core::GameFolder
getFilesForFolder(std::vector< GameFile * > &fileNames, const std::string &folderPath, const std::string &extension="")core::GameFolder
getFilteredFiles(std::set< GameFile * > &dest, const std::string &filter)core::GameFolder
getFullPathForFile(const std::string &file)core::GameFolder
init() overridewow::WoWFoldervirtual
initFromListfile(const std::string &file) overridewow::WoWFoldervirtual
iterator typedefContainer< GameFile >
lastError() overridewow::WoWFoldervirtual
locale() overridewow::WoWFoldervirtual
m_CASCFolderwow::WoWFolderprivate
m_childrenContainer< GameFile >private
m_idMapwow::WoWFolderprivate
m_idNameMapwow::WoWFolderprivate
m_nameComponentprivate
m_nameIdMapwow::WoWFolderprivate
m_nameMapcore::GameFolderprivate
m_p_parentComponentprivate
m_pathcore::GameFolderprivate
m_progressCallbackcore::GameFolderprotected
m_refCounterComponentprivate
majorVersion() overridewow::WoWFoldervirtual
name() constComponent
nbChildren() constContainer< GameFile >inlinevirtual
onChildAdded(GameFile *) overridewow::WoWFoldervirtual
onChildRemoved(GameFile *) overridewow::WoWFoldervirtual
onNameChanged()Componentvirtual
onParentSet(Component *)Componentvirtual
openFile(int id, HANDLE *result) overridewow::WoWFolder
openFile(std::string file, HANDLE *result) overridewow::WoWFolder
core::GameFolder::openFile(std::string file, void **result)=0core::GameFolderpure virtual
core::GameFolder::openFile(int id, void **result)=0core::GameFolderpure virtual
parent() constComponentinline
parent()Componentinline
path() constcore::GameFolderinline
print(int l_depth=0)Component
ref()Component
removeAllChildren()Container< GameFile >virtual
removeAllChildrenOfType()Container< GameFile >
removeChild(GameFile *child)Container< GameFile >virtual
Component::removeChild(Component *)Componentvirtual
setConfig(core::GameConfig config) overridewow::WoWFoldervirtual
setName(const std::string &name)Component
setParentComponent(Component *)Component
setProgressCallback(ProgressCallback cb)core::GameFolderinline
unref()Component
version() overridewow::WoWFoldervirtual
WoWFolder(const std::string &path)wow::WoWFolder
~Component()Componentvirtual
~Container()Container< GameFile >virtual
~GameFolder()core::GameFolderinlinevirtual
~WoWFolder()wow::WoWFolderinlinevirtual