| addChild(GameFile *child) | Container< GameFile > | virtual |
| Component::addChild(Component *) | Component | virtual |
| addCustomFiles(const std::string &path, bool bypassOriginalFiles) override | wow::WoWFolder | virtual |
| begin() | Container< GameFile > | inline |
| Component() | Component | |
| configsFound() override | wow::WoWFolder | virtual |
| Container() | Container< GameFile > | |
| copy(const Component &component, bool) | Component | |
| doPrint() | Component | virtual |
| end() | Container< GameFile > | inline |
| fileID(const std::string &fileName) | wow::WoWFolder | |
| fileName(int id) | wow::WoWFolder | |
| findChildComponent(Component *child, bool recursive=false) | Container< GameFile > | virtual |
| firstParentOfType() | Component | |
| GameFolder(std::string path) | core::GameFolder | explicit |
| getChild(unsigned int index) | Container< GameFile > | virtual |
| getChild(unsigned int index) const | Container< GameFile > | virtual |
| getFile(int id) override | wow::WoWFolder | virtual |
| core::GameFolder::getFile(const std::string &filename) | core::GameFolder | |
| getFilesForFolder(std::vector< GameFile * > &fileNames, const std::string &folderPath, const std::string &extension="") | core::GameFolder | |
| getFilteredFiles(std::set< GameFile * > &dest, const std::string &filter) | core::GameFolder | |
| getFullPathForFile(const std::string &file) | core::GameFolder | |
| init() override | wow::WoWFolder | virtual |
| initFromListfile(const std::string &file) override | wow::WoWFolder | virtual |
| iterator typedef | Container< GameFile > | |
| lastError() override | wow::WoWFolder | virtual |
| locale() override | wow::WoWFolder | virtual |
| m_CASCFolder | wow::WoWFolder | private |
| m_children | Container< GameFile > | private |
| m_idMap | wow::WoWFolder | private |
| m_idNameMap | wow::WoWFolder | private |
| m_name | Component | private |
| m_nameIdMap | wow::WoWFolder | private |
| m_nameMap | core::GameFolder | private |
| m_p_parent | Component | private |
| m_path | core::GameFolder | private |
| m_progressCallback | core::GameFolder | protected |
| m_refCounter | Component | private |
| majorVersion() override | wow::WoWFolder | virtual |
| name() const | Component | |
| nbChildren() const | Container< GameFile > | inlinevirtual |
| onChildAdded(GameFile *) override | wow::WoWFolder | virtual |
| onChildRemoved(GameFile *) override | wow::WoWFolder | virtual |
| onNameChanged() | Component | virtual |
| onParentSet(Component *) | Component | virtual |
| openFile(int id, HANDLE *result) override | wow::WoWFolder | |
| openFile(std::string file, HANDLE *result) override | wow::WoWFolder | |
| core::GameFolder::openFile(std::string file, void **result)=0 | core::GameFolder | pure virtual |
| core::GameFolder::openFile(int id, void **result)=0 | core::GameFolder | pure virtual |
| parent() const | Component | inline |
| parent() | Component | inline |
| path() const | core::GameFolder | inline |
| print(int l_depth=0) | Component | |
| ref() | Component | |
| removeAllChildren() | Container< GameFile > | virtual |
| removeAllChildrenOfType() | Container< GameFile > | |
| removeChild(GameFile *child) | Container< GameFile > | virtual |
| Component::removeChild(Component *) | Component | virtual |
| setConfig(core::GameConfig config) override | wow::WoWFolder | virtual |
| setName(const std::string &name) | Component | |
| setParentComponent(Component *) | Component | |
| setProgressCallback(ProgressCallback cb) | core::GameFolder | inline |
| unref() | Component | |
| version() override | wow::WoWFolder | virtual |
| WoWFolder(const std::string &path) | wow::WoWFolder | |
| ~Component() | Component | virtual |
| ~Container() | Container< GameFile > | virtual |
| ~GameFolder() | core::GameFolder | inlinevirtual |
| ~WoWFolder() | wow::WoWFolder | inlinevirtual |