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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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#include <algorithm>#include <cstdint>#include <cstring>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | ChunkReader::ChunkHeader |
| On-disk chunk header: 4-byte magic + 4-byte size. More... | |
| struct | ChunkReader::ChunkInfo |
| Runtime representation of a single parsed chunk. More... | |
Namespaces | |
| namespace | ChunkReader |
| Standalone utility for parsing WoW chunk-based file formats. | |
Functions | |
| const std::vector< std::string > & | ChunkReader::knownFirstChunks () |
| bool | ChunkReader::isChunked (const unsigned char *data, size_t dataSize) |
| Determine whether a buffer begins with a known chunked-file header. | |
| std::vector< ChunkInfo > | ChunkReader::parse (const unsigned char *data, size_t dataSize) |
| Parse all top-level chunks from a buffer. | |