#include "DB2Reader.h"
#include "Logger.h"
#include "Game.h"
#include <algorithm>
#include <cstring>
#include <sstream>
Go to the source code of this file.
◆ WDC_READ_DEBUG
◆ versionFromMagic()
| static int versionFromMagic |
( |
uint32_t |
magic | ) |
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static |
◆ MAGIC_CLS1
| constexpr uint32_t MAGIC_CLS1 = 0x434C5331 |
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staticconstexpr |
◆ MAGIC_WDC2
| constexpr uint32_t MAGIC_WDC2 = 0x32434457 |
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staticconstexpr |
◆ MAGIC_WDC3
| constexpr uint32_t MAGIC_WDC3 = 0x33434457 |
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staticconstexpr |
◆ MAGIC_WDC4
| constexpr uint32_t MAGIC_WDC4 = 0x34434457 |
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staticconstexpr |
◆ MAGIC_WDC5
| constexpr uint32_t MAGIC_WDC5 = 0x35434457 |
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staticconstexpr |