#include "GameDatabase.h"
#include "Logger.h"
#include "Game.h"
#include "DBDFile.h"
#include "string_utils.h"
#include "HttpClient.h"
#include <filesystem>
#include <fstream>
#include <sstream>
#include <string>
#include <vector>
#include <nlohmann/json.hpp>
Go to the source code of this file.
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| static std::string | dbdTypeToSqlType (const std::string &baseType, const std::string &sizeStr) |
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◆ dbdTypeToSqlType()
| static std::string dbdTypeToSqlType |
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const std::string & |
baseType, |
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const std::string & |
sizeStr |
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