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LogOutput.h
Go to the documentation of this file.
1#pragma once
2
3#include <string>
4#include "Component.h"
5
6namespace WMVLog
7{
9 class LogOutput : public Component
10 {
11 public:
13 virtual void write(const std::string& message) = 0;
14 };
15}
Base class for all scene-graph nodes in the component hierarchy.
Definition Component.h:11
Abstract base class for log output sinks (console, file, etc.).
Definition LogOutput.h:10
virtual void write(const std::string &message)=0
Write a formatted log message to this output.