WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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ModelColor.cpp
Go to the documentation of this file.
1#include "ModelColor.h"
2#include "GameFile.h"
3
4void ModelColor::init(GameFile* f, ModelColorDef& mcd, std::vector<uint32>& global)
5{
6 color.init(mcd.color, f, global);
7 opacity.init(mcd.opacity, f, global);
8}
void init(AnimationBlock &b, GameFile *f, std::vector< uint32 > &gs)
Definition animated.h:264
Abstract base class representing a file within the game data archive.
Definition GameFile.h:12
AnimationBlock color
AnimationBlock opacity
void init(GameFile *f, ModelColorDef &mcd, std::vector< uint32 > &global)
Initialise from an M2 colour definition block.
Definition ModelColor.cpp:4
AnimatedShort opacity
Opacity animation track (0 = transparent, 0x7FFF = opaque).
Definition ModelColor.h:21
Animated< glm::vec3 > color
RGB colour animation track.
Definition ModelColor.h:20