Abstract base class representing a file within the game data archive.
Manages loaded WoW model instances, providing animation reset, emitter update, and cleanup.
void resetAnim()
Reset animations on all managed models.
int v
Internal version counter.
void clear()
Remove and destroy all managed models.
int add(GameFile *)
Add a model from the given game file and return its handle.
void updateEmitters(float dt)
Update particle and ribbon emitters on all managed models.