WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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ModelManager.h
Go to the documentation of this file.
1#pragma once
2
3#include "manager.h"
4
7{
8public:
10 int add(GameFile*);
11
13 {
14 }
15
16 int v;
17
19 void resetAnim();
21 void updateEmitters(float dt);
23 void clear();
24};
Abstract base class representing a file within the game data archive.
Definition GameFile.h:12
Manages loaded WoW model instances, providing animation reset, emitter update, and cleanup.
Definition ModelManager.h:7
void resetAnim()
Reset animations on all managed models.
int v
Internal version counter.
void clear()
Remove and destroy all managed models.
int add(GameFile *)
Add a model from the given game file and return its handle.
void updateEmitters(float dt)
Update particle and ribbon emitters on all managed models.