55 glm::vec3 pos = glm::vec3(0.0f))
const;
Abstract base class for model export plugins (OBJ, FBX, etc.).
Abstract base interface for all 3D model types.
Exports WoW models to Wavefront OBJ format with accompanying MTL material files.
bool exportModelVertices(WoWModel *model, std::ofstream &file, int &counter, glm::mat4 m=glm::mat4(1.0), glm::vec3 pos=glm::vec3(0.0f)) const
bool exportModelMaterials(WoWModel *model, std::ofstream &file, std::string mtlFile) const
bool exportModel(Model *, std::wstring file)
std::wstring fileSaveFilter() const
std::wstring menuLabel() const
std::wstring fileSaveTitle() const
Core WoW .m2 model: geometry, animation, textures, and character data.