WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
Loading...
Searching...
No Matches
OrbitCamera.cpp File Reference
#include "OrbitCamera.h"
#include "glm/gtc/matrix_transform.hpp"
Include dependency graph for OrbitCamera.cpp:

Go to the source code of this file.

Variables

constexpr float CAMERA_DEFAULT_YAW = 0.0f
 
constexpr float CAMERA_DEFAULT_PITCH = 90.0f
 
constexpr float CAMERA_DEFAULT_RADIUS = 5.0f
 
constexpr float CAMERA_MIN_RADIUS = 0.5f
 
constexpr float CAMERA_MAX_RADIUS = 150.0f
 

Variable Documentation

◆ CAMERA_DEFAULT_PITCH

constexpr float CAMERA_DEFAULT_PITCH = 90.0f
constexpr

Definition at line 5 of file OrbitCamera.cpp.

◆ CAMERA_DEFAULT_RADIUS

constexpr float CAMERA_DEFAULT_RADIUS = 5.0f
constexpr

Definition at line 6 of file OrbitCamera.cpp.

◆ CAMERA_DEFAULT_YAW

constexpr float CAMERA_DEFAULT_YAW = 0.0f
constexpr

Definition at line 4 of file OrbitCamera.cpp.

◆ CAMERA_MAX_RADIUS

constexpr float CAMERA_MAX_RADIUS = 150.0f
constexpr

Definition at line 8 of file OrbitCamera.cpp.

◆ CAMERA_MIN_RADIUS

constexpr float CAMERA_MIN_RADIUS = 0.5f
constexpr

Definition at line 7 of file OrbitCamera.cpp.