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PresetManager.h
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1#pragma once
2
3// ---- Character preset save / load -----------------------------------------
4// Extracted from main.cpp.
5
6struct AppState;
7
8namespace PresetManager
9{
10
13void save(const char* path, AppState& app);
14
16void load(const char* path, AppState& app);
17
18} // namespace PresetManager
void load(const char *path, AppState &app)
Load a previously saved character preset from an INI file.
void save(const char *path, AppState &app)
Top-level aggregate of all mutable application state.
Definition AppState.h:261