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PresetManager Namespace Reference

Functions

void save (const char *path, AppState &app)
 
void load (const char *path, AppState &app)
 Load a previously saved character preset from an INI file.
 

Function Documentation

◆ load()

void PresetManager::load ( const char *  path,
AppState app 
)

Load a previously saved character preset from an INI file.

Definition at line 68 of file PresetManager.cpp.

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◆ save()

void PresetManager::save ( const char *  path,
AppState app 
)

Save the current character's customisations, display options, and equipment to an INI file.

Definition at line 22 of file PresetManager.cpp.

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