#include <Application.h>
Definition at line 16 of file Application.h.
◆ Application() [1/3]
| Application::Application |
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◆ ~Application()
| Application::~Application |
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◆ Application() [2/3]
◆ Application() [3/3]
◆ drawDialogs()
| void Application::drawDialogs |
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◆ drawDockspace()
| void Application::drawDockspace |
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◆ drawPanels()
| void Application::drawPanels |
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◆ drawTitleBarAndMenus()
| void Application::drawTitleBarAndMenus |
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◆ handleViewportInput()
| void Application::handleViewportInput |
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◆ init()
| bool Application::init |
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◆ initEngine()
| void Application::initEngine |
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◆ initGL()
| void Application::initGL |
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◆ mainLoop()
| void Application::mainLoop |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ run()
Initialise all subsystems and enter the main loop.
- Returns
- Process exit code (0 on success).
Definition at line 286 of file Application.cpp.
◆ shutdown()
| void Application::shutdown |
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◆ tickScene()
| void Application::tickScene |
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◆ m_firstFrame
| bool Application::m_firstFrame = true |
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◆ m_imguiLayer
◆ m_inputManager
◆ m_showDemoWindow
| bool Application::m_showDemoWindow = false |
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◆ m_showSettings
| bool Application::m_showSettings = false |
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◆ m_state
◆ m_window
The documentation for this class was generated from the following files: