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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Describes a single field (column) in a database table. More...
#include <GameDatabase.h>
Public Member Functions | |
| FieldStructure () | |
| virtual | ~FieldStructure () |
Public Attributes | |
| std::string | name |
| std::string | type |
| bool | isKey |
| bool | needIndex |
| unsigned int | arraySize |
| int | id |
Describes a single field (column) in a database table.
Definition at line 13 of file GameDatabase.h.
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inline |
Definition at line 16 of file GameDatabase.h.
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inlinevirtual |
Definition at line 24 of file GameDatabase.h.
| unsigned int core::FieldStructure::arraySize |
Definition at line 32 of file GameDatabase.h.
| int core::FieldStructure::id |
Definition at line 33 of file GameDatabase.h.
| bool core::FieldStructure::isKey |
Definition at line 30 of file GameDatabase.h.
| std::string core::FieldStructure::name |
Definition at line 28 of file GameDatabase.h.
| bool core::FieldStructure::needIndex |
Definition at line 31 of file GameDatabase.h.
| std::string core::FieldStructure::type |
Definition at line 29 of file GameDatabase.h.