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modelAnimData Class Reference

Holds per-model animation metadata: index-to-id mapping, external anim files, and global sequences. More...

#include <animated.h>

Public Attributes

std::map< uint, int16animIndexToAnimId
 Maps animation index to animation ID.
 
std::map< int16, std::pair< GameFile *, GameFile * > > animfiles
 Maps anim ID to (anim file, skel file) pair.
 
std::vector< uint32globalSequences
 Global sequence durations.
 

Detailed Description

Holds per-model animation metadata: index-to-id mapping, external anim files, and global sequences.

Definition at line 17 of file animated.h.

Member Data Documentation

◆ animfiles

std::map<int16, std::pair<GameFile*, GameFile*> > modelAnimData::animfiles

Maps anim ID to (anim file, skel file) pair.

Definition at line 21 of file animated.h.

◆ animIndexToAnimId

std::map<uint, int16> modelAnimData::animIndexToAnimId

Maps animation index to animation ID.

Definition at line 20 of file animated.h.

◆ globalSequences

std::vector<uint32> modelAnimData::globalSequences

Global sequence durations.

Definition at line 22 of file animated.h.


The documentation for this class was generated from the following file: