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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Holds per-model animation metadata: index-to-id mapping, external anim files, and global sequences. More...
#include <animated.h>
Public Attributes | |
| std::map< uint, int16 > | animIndexToAnimId |
| Maps animation index to animation ID. | |
| std::map< int16, std::pair< GameFile *, GameFile * > > | animfiles |
| Maps anim ID to (anim file, skel file) pair. | |
| std::vector< uint32 > | globalSequences |
| Global sequence durations. | |
Holds per-model animation metadata: index-to-id mapping, external anim files, and global sequences.
Definition at line 17 of file animated.h.
Maps anim ID to (anim file, skel file) pair.
Definition at line 21 of file animated.h.
Maps animation index to animation ID.
Definition at line 20 of file animated.h.
| std::vector<uint32> modelAnimData::globalSequences |
Global sequence durations.
Definition at line 22 of file animated.h.