|
WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
|
A single texture layer to be composited onto the character skin. More...
#include <CharTexture.h>
Public Member Functions | |
| bool | operator< (const CharTextureComponent &c) const |
Public Attributes | |
| GameFile * | file |
| int | region |
| int | layer |
| int | blendMode |
A single texture layer to be composited onto the character skin.
Definition at line 31 of file CharTexture.h.
|
inline |
Definition at line 38 of file CharTexture.h.
| int CharTextureComponent::blendMode |
Definition at line 36 of file CharTexture.h.
| GameFile* CharTextureComponent::file |
Definition at line 33 of file CharTexture.h.
| int CharTextureComponent::layer |
Definition at line 35 of file CharTexture.h.
| int CharTextureComponent::region |
Definition at line 34 of file CharTexture.h.