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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Per-frame context for the export panel. More...
#include <ExportPanel.h>
Public Attributes | |
| std::function< WoWModel *()> | getLoadedModel |
| std::vector< std::unique_ptr< ExporterPlugin > > * | exporters = nullptr |
| int * | selectedExporter = nullptr |
| std::vector< AnimEntry > * | animEntries = nullptr |
| std::vector< char > * | exportAnimChecked = nullptr |
| int * | selectedAnimCombo = nullptr |
| std::string * | exportPath = nullptr |
| std::string * | exportStatus = nullptr |
Per-frame context for the export panel.
Definition at line 19 of file ExportPanel.h.
| std::vector<AnimEntry>* ExportPanel::DrawContext::animEntries = nullptr |
Definition at line 24 of file ExportPanel.h.
| std::vector<char>* ExportPanel::DrawContext::exportAnimChecked = nullptr |
Definition at line 25 of file ExportPanel.h.
| std::vector<std::unique_ptr<ExporterPlugin> >* ExportPanel::DrawContext::exporters = nullptr |
Definition at line 22 of file ExportPanel.h.
| std::string* ExportPanel::DrawContext::exportPath = nullptr |
Definition at line 27 of file ExportPanel.h.
| std::string* ExportPanel::DrawContext::exportStatus = nullptr |
Definition at line 28 of file ExportPanel.h.
| std::function<WoWModel*()> ExportPanel::DrawContext::getLoadedModel |
Definition at line 21 of file ExportPanel.h.
| int* ExportPanel::DrawContext::selectedAnimCombo = nullptr |
Definition at line 26 of file ExportPanel.h.
| int* ExportPanel::DrawContext::selectedExporter = nullptr |
Definition at line 23 of file ExportPanel.h.