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FileBrowserPanel::LoadState Struct Reference

#include <FileBrowserPanel.h>

Public Attributes

bool isLoaded = false
 
bool inProgress = false
 
float progress = 0.0f
 
const char * statusText = ""
 

Detailed Description

Information about the game-loading progress, passed in by the caller so the panel can show status / progress without owning the load state.

Definition at line 10 of file FileBrowserPanel.h.

Member Data Documentation

◆ inProgress

bool FileBrowserPanel::LoadState::inProgress = false

Definition at line 13 of file FileBrowserPanel.h.

◆ isLoaded

bool FileBrowserPanel::LoadState::isLoaded = false

Definition at line 12 of file FileBrowserPanel.h.

◆ progress

float FileBrowserPanel::LoadState::progress = 0.0f

Definition at line 14 of file FileBrowserPanel.h.

◆ statusText

const char* FileBrowserPanel::LoadState::statusText = ""

Definition at line 15 of file FileBrowserPanel.h.


The documentation for this struct was generated from the following file: