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ModelBoneDef Struct Reference

On-disk bone definition (block E) in an M2 file. More...

#include <modelheaders.h>

Collaboration diagram for ModelBoneDef:
[legend]

Public Attributes

int32 keyboneid
 
int32 flags
 
int16 parent
 
int16 geoid
 
int32 unknown
 
AnimationBlock translation
 
AnimationBlock rotation
 
AnimationBlock scaling
 
glm::vec3 pivot
 

Detailed Description

On-disk bone definition (block E) in an M2 file.

Definition at line 195 of file modelheaders.h.

Member Data Documentation

◆ flags

int32 ModelBoneDef::flags

Definition at line 198 of file modelheaders.h.

◆ geoid

int16 ModelBoneDef::geoid

Definition at line 200 of file modelheaders.h.

◆ keyboneid

int32 ModelBoneDef::keyboneid

Definition at line 197 of file modelheaders.h.

◆ parent

int16 ModelBoneDef::parent

Definition at line 199 of file modelheaders.h.

◆ pivot

glm::vec3 ModelBoneDef::pivot

Definition at line 205 of file modelheaders.h.

◆ rotation

AnimationBlock ModelBoneDef::rotation

Definition at line 203 of file modelheaders.h.

◆ scaling

AnimationBlock ModelBoneDef::scaling

Definition at line 204 of file modelheaders.h.

◆ translation

AnimationBlock ModelBoneDef::translation

Definition at line 202 of file modelheaders.h.

◆ unknown

int32 ModelBoneDef::unknown

Definition at line 201 of file modelheaders.h.


The documentation for this struct was generated from the following file: