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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Lod part, A texture unit (sub of material) More...
#include <modelheaders.h>
Public Attributes | |
| uint8_t | flags |
| int8_t | priorityPlane |
| uint16 | shading |
| uint16 | op |
| uint16 | op2 |
| int16 | colorIndex |
| uint16 | flagsIndex |
| uint16 | texunit |
| uint16 | op_count |
| uint16 | textureid |
| uint16 | texunit2 |
| uint16 | transid |
| uint16 | texanimid |
Lod part, A texture unit (sub of material)
Definition at line 334 of file modelheaders.h.
| int16 ModelTexUnit::colorIndex |
Definition at line 342 of file modelheaders.h.
| uint8_t ModelTexUnit::flags |
Definition at line 337 of file modelheaders.h.
| uint16 ModelTexUnit::flagsIndex |
Definition at line 343 of file modelheaders.h.
| uint16 ModelTexUnit::op |
Definition at line 340 of file modelheaders.h.
| uint16 ModelTexUnit::op2 |
Definition at line 341 of file modelheaders.h.
| uint16 ModelTexUnit::op_count |
Definition at line 345 of file modelheaders.h.
| int8_t ModelTexUnit::priorityPlane |
Definition at line 338 of file modelheaders.h.
| uint16 ModelTexUnit::shading |
Definition at line 339 of file modelheaders.h.
| uint16 ModelTexUnit::texanimid |
Definition at line 350 of file modelheaders.h.
| uint16 ModelTexUnit::textureid |
Definition at line 347 of file modelheaders.h.
| uint16 ModelTexUnit::texunit |
Definition at line 344 of file modelheaders.h.
| uint16 ModelTexUnit::texunit2 |
Definition at line 348 of file modelheaders.h.
| uint16 ModelTexUnit::transid |
Definition at line 349 of file modelheaders.h.