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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Per-frame context for the presets panel. More...
#include <PresetsPanel.h>
Public Attributes | |
| std::string * | presetPath = nullptr |
| std::string * | presetStatus = nullptr |
| bool | isChar = false |
| bool | hasModel = false |
| std::function< void(const char *)> | savePreset |
| std::function< void(const char *)> | loadPreset |
Per-frame context for the presets panel.
Definition at line 11 of file PresetsPanel.h.
| bool PresetsPanel::DrawContext::hasModel = false |
Definition at line 16 of file PresetsPanel.h.
| bool PresetsPanel::DrawContext::isChar = false |
Definition at line 15 of file PresetsPanel.h.
| std::function<void(const char*)> PresetsPanel::DrawContext::loadPreset |
Definition at line 19 of file PresetsPanel.h.
| std::string* PresetsPanel::DrawContext::presetPath = nullptr |
Definition at line 13 of file PresetsPanel.h.
| std::string* PresetsPanel::DrawContext::presetStatus = nullptr |
Definition at line 14 of file PresetsPanel.h.
| std::function<void(const char*)> PresetsPanel::DrawContext::savePreset |
Definition at line 18 of file PresetsPanel.h.