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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Axis-aligned bounding sphere. More...
#include <modelheaders.h>
Public Attributes | |
| glm::vec3 | min |
| Minimum corner of the bounding box. | |
| glm::vec3 | max |
| Maximum corner of the bounding box. | |
| float | radius |
| Bounding sphere radius. | |
Axis-aligned bounding sphere.
Definition at line 17 of file modelheaders.h.
| glm::vec3 Sphere::max |
Maximum corner of the bounding box.
Definition at line 22 of file modelheaders.h.
| glm::vec3 Sphere::min |
Minimum corner of the bounding box.
Definition at line 20 of file modelheaders.h.
| float Sphere::radius |
Bounding sphere radius.
Definition at line 24 of file modelheaders.h.