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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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Describes a single video mode's capabilities (colour depth, AA, etc.). More...
#include <video.h>
Public Attributes | |
| int | colour |
| Colour buffer bit depth. | |
| int | alpha |
| Alpha buffer bit depth. | |
| int | zBuffer |
| Depth buffer bit depth. | |
| int | accum |
| Accumulation buffer bit depth. | |
| int | stencil |
| Stencil buffer bit depth. | |
| int | aaSamples |
| Number of anti-aliasing samples. | |
| int | hwAcc |
| Hardware acceleration mode. | |
| GLboolean | sampleBuffer |
| True if an AA sample buffer is available. | |
| GLboolean | doubleBuffer |
| True if double-buffered. | |
Describes a single video mode's capabilities (colour depth, AA, etc.).
| GLboolean VideoCaps::sampleBuffer |