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VideoCaps Struct Reference

Describes a single video mode's capabilities (colour depth, AA, etc.). More...

#include <video.h>

Public Attributes

int colour
 Colour buffer bit depth.
 
int alpha
 Alpha buffer bit depth.
 
int zBuffer
 Depth buffer bit depth.
 
int accum
 Accumulation buffer bit depth.
 
int stencil
 Stencil buffer bit depth.
 
int aaSamples
 Number of anti-aliasing samples.
 
int hwAcc
 Hardware acceleration mode.
 
GLboolean sampleBuffer
 True if an AA sample buffer is available.
 
GLboolean doubleBuffer
 True if double-buffered.
 

Detailed Description

Describes a single video mode's capabilities (colour depth, AA, etc.).

Definition at line 14 of file video.h.

Member Data Documentation

◆ aaSamples

int VideoCaps::aaSamples

Number of anti-aliasing samples.

Definition at line 21 of file video.h.

◆ accum

int VideoCaps::accum

Accumulation buffer bit depth.

Definition at line 19 of file video.h.

◆ alpha

int VideoCaps::alpha

Alpha buffer bit depth.

Definition at line 17 of file video.h.

◆ colour

int VideoCaps::colour

Colour buffer bit depth.

Definition at line 16 of file video.h.

◆ doubleBuffer

GLboolean VideoCaps::doubleBuffer

True if double-buffered.

Definition at line 24 of file video.h.

◆ hwAcc

int VideoCaps::hwAcc

Hardware acceleration mode.

Definition at line 22 of file video.h.

◆ sampleBuffer

GLboolean VideoCaps::sampleBuffer

True if an AA sample buffer is available.

Definition at line 23 of file video.h.

◆ stencil

int VideoCaps::stencil

Stencil buffer bit depth.

Definition at line 20 of file video.h.

◆ zBuffer

int VideoCaps::zBuffer

Depth buffer bit depth.

Definition at line 18 of file video.h.


The documentation for this struct was generated from the following file: