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WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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An animation sequence entry in the M2 model (block B). More...
#include <modelheaders.h>
Public Attributes | |
| int16 | animID |
| int16 | subAnimID |
| uint32 | length |
| float | moveSpeed |
| uint32 | flags |
| uint16 | probability |
| uint16 | unused |
| uint32 | d1 |
| uint32 | d2 |
| uint32 | playSpeed |
| Sphere | boundSphere |
| int16 | NextAnimation |
| int16 | Index |
An animation sequence entry in the M2 model (block B).
Definition at line 141 of file modelheaders.h.
| int16 ModelAnimation::animID |
Definition at line 143 of file modelheaders.h.
| Sphere ModelAnimation::boundSphere |
Definition at line 157 of file modelheaders.h.
| uint32 ModelAnimation::d1 |
Definition at line 153 of file modelheaders.h.
| uint32 ModelAnimation::d2 |
Definition at line 154 of file modelheaders.h.
| uint32 ModelAnimation::flags |
Definition at line 149 of file modelheaders.h.
| int16 ModelAnimation::Index |
Definition at line 160 of file modelheaders.h.
| uint32 ModelAnimation::length |
Definition at line 145 of file modelheaders.h.
| float ModelAnimation::moveSpeed |
Definition at line 147 of file modelheaders.h.
| int16 ModelAnimation::NextAnimation |
Definition at line 159 of file modelheaders.h.
| uint32 ModelAnimation::playSpeed |
Definition at line 155 of file modelheaders.h.
| uint16 ModelAnimation::probability |
Definition at line 150 of file modelheaders.h.
| int16 ModelAnimation::subAnimID |
Definition at line 144 of file modelheaders.h.
| uint16 ModelAnimation::unused |
Definition at line 152 of file modelheaders.h.