WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
Loading...
Searching...
No Matches
SKS1 Struct Reference

Skeleton sequence data header (SKS1 chunk). More...

#include <CASCChunks.h>

Public Attributes

uint32 nGlobalSequences
 Number of global sequences.
 
uint32 ofsGlobalSequences
 Offset to global sequences.
 
uint32 nAnimations
 Number of animations.
 
uint32 ofsAnimations
 Offset to animations.
 
uint32 nAnimationLookup
 Number of animation lookup entries.
 
uint32 ofsAnimationLookup
 Offset to animation lookup table.
 

Detailed Description

Skeleton sequence data header (SKS1 chunk).

Definition at line 21 of file CASCChunks.h.

Member Data Documentation

◆ nAnimationLookup

uint32 SKS1::nAnimationLookup

Number of animation lookup entries.

Definition at line 27 of file CASCChunks.h.

◆ nAnimations

uint32 SKS1::nAnimations

Number of animations.

Definition at line 25 of file CASCChunks.h.

◆ nGlobalSequences

uint32 SKS1::nGlobalSequences

Number of global sequences.

Definition at line 23 of file CASCChunks.h.

◆ ofsAnimationLookup

uint32 SKS1::ofsAnimationLookup

Offset to animation lookup table.

Definition at line 28 of file CASCChunks.h.

◆ ofsAnimations

uint32 SKS1::ofsAnimations

Offset to animations.

Definition at line 26 of file CASCChunks.h.

◆ ofsGlobalSequences

uint32 SKS1::ofsGlobalSequences

Offset to global sequences.

Definition at line 24 of file CASCChunks.h.


The documentation for this struct was generated from the following file: