WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
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ModelTransparency.h
Go to the documentation of this file.
1#pragma once
2
3#include "animated.h"
4#include "modelheaders.h"
5
6class GameFile;
7
10{
12
14 void init(GameFile* f, ModelTransDef& mtd, std::vector<uint32>& global);
15};
Abstract base class representing a file within the game data archive.
Definition GameFile.h:12
Animated transparency value for an M2 model texture layer.
AnimatedShort trans
Transparency animation track (0 = transparent, 0x7FFF = opaque).
void init(GameFile *f, ModelTransDef &mtd, std::vector< uint32 > &global)
Initialise from an M2 transparency definition block.