#include "WoWItem.h"
#include <algorithm>
#include <format>
#include <fstream>
#include <set>
#include <sstream>
#include "Attachment.h"
#include "database.h"
#include "DB2Table.h"
#include "Game.h"
#include "RaceInfos.h"
#include "wow_enums.h"
#include "WoWModel.h"
#include "Logger.h"
#include "string_utils.h"
Go to the source code of this file.
|
| static int | findBestComponentModel (const DB2Table *cmfTbl, const std::set< int > &candidateIds, int raceID, int sexID, int altGender, bool isDH, bool positionDesc) |
| |
| static int | findBestComponentTexture (const DB2Table *ctfTbl, const std::set< int > &candidateIds, int raceID, int sexID, int altGender, bool isDH) |
| |
◆ findBestComponentModel()
| static int findBestComponentModel |
( |
const DB2Table * |
cmfTbl, |
|
|
const std::set< int > & |
candidateIds, |
|
|
int |
raceID, |
|
|
int |
sexID, |
|
|
int |
altGender, |
|
|
bool |
isDH, |
|
|
bool |
positionDesc |
|
) |
| |
|
static |
◆ findBestComponentTexture()
| static int findBestComponentTexture |
( |
const DB2Table * |
ctfTbl, |
|
|
const std::set< int > & |
candidateIds, |
|
|
int |
raceID, |
|
|
int |
sexID, |
|
|
int |
altGender, |
|
|
bool |
isDH |
|
) |
| |
|
static |