WoW Model Viewer
Your premiere tool for viewing, equipping and animating World of Warcraft models.
Loading...
Searching...
No Matches
WoWItem.cpp File Reference
#include "WoWItem.h"
#include <algorithm>
#include <format>
#include <fstream>
#include <set>
#include <sstream>
#include "Attachment.h"
#include "database.h"
#include "DB2Table.h"
#include "Game.h"
#include "RaceInfos.h"
#include "wow_enums.h"
#include "WoWModel.h"
#include "Logger.h"
#include "string_utils.h"
Include dependency graph for WoWItem.cpp:

Go to the source code of this file.

Functions

static int findBestComponentModel (const DB2Table *cmfTbl, const std::set< int > &candidateIds, int raceID, int sexID, int altGender, bool isDH, bool positionDesc)
 
static int findBestComponentTexture (const DB2Table *ctfTbl, const std::set< int > &candidateIds, int raceID, int sexID, int altGender, bool isDH)
 

Function Documentation

◆ findBestComponentModel()

static int findBestComponentModel ( const DB2Table cmfTbl,
const std::set< int > &  candidateIds,
int  raceID,
int  sexID,
int  altGender,
bool  isDH,
bool  positionDesc 
)
static

Definition at line 1056 of file WoWItem.cpp.

Here is the caller graph for this function:

◆ findBestComponentTexture()

static int findBestComponentTexture ( const DB2Table ctfTbl,
const std::set< int > &  candidateIds,
int  raceID,
int  sexID,
int  altGender,
bool  isDH 
)
static

Definition at line 1105 of file WoWItem.cpp.

Here is the caller graph for this function: